Digital Craftsman • Creative Developer • AI Engineer
I believe great software should feel physical, alive, and distinct. Drawing inspiration from bespoke European design houses and cutting-edge web graphics, I engineer interactive experiences that refuse cookie-cutter conventions.
Specializing in WebGL shaders, Three.js, GSAP motion architectures, and AI systems, I bridge the chasm between visionary art direction and high-performance production code.
Currently researching at Samsung PRISM as an AI Research Intern, focusing on multimodal AI architectures and intelligent automated interfaces.
When not coding shaders or training neural networks, I experiment with typography, felt-tip ink sketches, and procedural visual artifacts.